Ammatar Navy Dual Light Pulse Laser
This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon. Requires frequency crystal ammo types: gamma, infrared, microwave, multifrequency, radio, standard, ultraviolet, xray. |
Astronautic
| Cargo capacity | 1 m3 | |
| Mass | 500 kg | |
| Volume | 5 m3 | |
| Baseprice | 0 ISK |
Attributes
| Reload Time | 0.009999999776482582 s | |
| Heat Damage | 0.6000000238418579 HP | |
| Secondary Skill required | Gunnery | |
| CPU usage | 6 tf | |
| slots | 1 | |
| Powergrid Usage | 7 MW | |
| Structure Hitpoints | 40 HP | |
| heatAbsorbtionRateModifier | 0.009999999776482582 | |
| Activation Cost | 2.002500057220459 GJ | |
| Signature Resolution | 40000 m | |
| Meta Level | 8 Level | |
| Overload damage bonus | 15 % | |
| Required Thermodynamics Level | 1 Level | |
| metaGroupID | 4 | |
| Rate of fire | 2700 s | |
| Optimal Range | 5906 m | |
| requiredSkill2Level | 1 | |
| Tech Level | 1 Level | |
| Used with (Charge Group) | Frequency Crystal | |
| Primary Skill required | Small Energy Turret | |
| Turret Tracking | 273.75 | |
| Charge size | 1 1=small 2=medium 3=l | |
| Accuracy falloff | 2000 m | |
| Damage Modifier | 2.5 x | |
| targetModule | 0 | |
| requiredSkill1Level | 1 | |
| typeColorScheme | 11317 |
This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon.